![]() Sega's first light-gun title came in late 2007 and was a port of the 2004 arcade title, a game that never made it to the home market previously. Allowing developers to bring back classic light-gun franchises such as Sega's Virtua Cop and Jurassic Park, Konami's Lethal Enforcers, and Atari's Area 51. Being a hquarter-pumping, light-gun wielding addict in the glory days of the arcade, I hoped that the massive success of the Wii would rejuvenate the genre. ![]() The second product from Sega I was anticipating isn't so much a franchise, it is a whole genre, the Light-gun genre.You see the Wii Remote is a built in light-gun, a feature that has never been standard equipment on a major console before. ![]() The first was the series, which I have been in love with since its inception on GameCube (partially due to my infatuation with a little NES gem called Marble Madness). When the Wii's unusual specifications were originally announced back at the 2005 Tokyo Game Show there were two Sega properties that I could not wait for.
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